Typology: Teaching Pill
Duration: 5 minutes
LanguagesItalian
COURSE CODE
0002-16-06
The game was developed on a platform Business Game Studio by Artémat, and the simulation is repeated for 3 game rounds. In fact, at the end of each round, a moment of debriefing plenary to analyze the situation, compare the data that emerged, clarify any doubts.
The experience ends with a final systemic and in-depth analysis of the playing behavior of each team.
Each team is immersed in a realistic and detailed simulated scenario; we start with the same initial budget, but depending on the strategic choices, the team will see the available budget increase and decrease in each round.

At the end of each round, each agency can evaluate the progressive results of their team in relation to competing teams, through the reports and graphs available within the game platform.
Prototype "E-learning Environment for Accessible training courses"
"BIG - Business Insurance Game" project
Project " SMARTWORKING, THE WEB SERIES "(for SORGENIA)
1st classified in the Communication Area
Project "Anti-fragility and accessibility: a combination in favor of the sustainable growth of organizations" (for Enel)
Project "TRAINING MANAGEMENT TALENT" (for INAIL)
"TENANT SCHOOL" project (for SAVILLS)
COPERNIC SQUARE
"SECURITY COACH" project
Determina n. G08544 of 20/07/2020
Type:
Accreditation for financed and authorized activity
Macro Type:
Economic-professional sectors